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A structure is assembled from multiple components. An outhouse, a skyscraper, your body, or a sentence can all be considered structures. The word “structure,” which comes from the Latin “construcción,” implies “a fitting together, building.” It can do more than only describe structures, though that is undoubtedly its primary usage.
In programming, a structure (often referred to as a struct) is a composite data type that groups together related variables under a single name. Unlike arrays, which store multiple elements of the same type sequentially, structures can store different types of data elements (such as integers, floats, and strings) that are logically related to each other.
Here are the key features and characteristics of structures:
1. Declaration: Structures are declared using the struct keyword followed by a name that identifies the structure. Inside the structure definition, you list variables of different types that collectively define the structure’s data members.
2. Data Members: These are the variables or fields within the structure that hold data. Each data member can have its own data type and name. They are accessed using dot notation (.) with an instance of the structure.
3. Definition: Once a structure is declared, instances (also known as objects or variables) of that structure can be created. Each instance allocates memory for all its data members.
4. Usage: Structures are used to organize and manage related data. They are especially useful for representing records, entities, or objects in a program, where each instance of the structure represents a unique occurrence or instance of that data structure.